Pokémon™: Let’s Go, Pikachu!
v0
- SDK MW+NINTENDO+nlib_LZ4-18_0605
- SDK MW+Nintendo+NEX-4_5_0-
- SDK MW+Nintendo+NEX_MM-4_5_0
- SDK MW+Nintendo+NEX_UT-4_5_0
- SDK MW+Nintendo+NintendoSDK_gfx-5_4_150-Release
- SDK MW+Nintendo+NintendoSDK_libcurl-5_4_150-Release
- SDK MW+Nintendo+NintendoSDK_libz-5_4_150-Release
- SDK MW+Nintendo+NintendoWare_Font-5_4_150-Release
- SDK MW+Nintendo+NintendoWare_G3d-5_4_150-Release
- SDK MW+Nintendo+NintendoWare_Ui2d-5_4_150-Release
- SDK MW+Nintendo+NintendoWare_Vfx-5_4_150-Release
- SDK MW+Nintendo+Pia-5_11_4
- SDK MW+Nintendo+PiaClone-5_11_4
- SDK MW+Nintendo+PiaCommon-5_11_4
- SDK MW+Nintendo+PiaFramework-5_11_4
- SDK MW+Nintendo+PiaLan-5_11_4
- SDK MW+Nintendo+PiaLocal-5_11_4
- SDK MW+Nintendo+PiaNex-5_11_4
- SDK MW+Nintendo+PiaSession-5_11_4
- SDK MW+Nintendo+PiaSync-5_11_4
- SDK MW+Nintendo+PiaTransport-5_11_4
- SDK Private+Nintendo+nex::NexFacade::SetRelayServiceEnabled
- SDK Private+Nintendo+nn::pia::framework::InitializeLocalSetting::SetFixedChannelEnabledForRelease(bool)
- SDK Private+Nintendo+nn::pia::local::LdnNetworkSetting::SetFixedChannelEnabledForRelease(bool)
v2
- SDK MW+NINTENDO+nlib_LZ4-18_0605
- SDK MW+Nintendo+NEX-4_5_0-
- SDK MW+Nintendo+NEX_MM-4_5_0
- SDK MW+Nintendo+NEX_UT-4_5_0
- SDK MW+Nintendo+NintendoSDK_gfx-5_4_151-Release
- SDK MW+Nintendo+NintendoSDK_libcurl-5_4_151-Release
- SDK MW+Nintendo+NintendoSDK_libz-5_4_151-Release
- SDK MW+Nintendo+NintendoWare_Font-5_4_151-Release
- SDK MW+Nintendo+NintendoWare_G3d-5_4_151-Release
- SDK MW+Nintendo+NintendoWare_Ui2d-5_4_151-Release
- SDK MW+Nintendo+NintendoWare_Vfx-5_4_151-Release
- SDK MW+Nintendo+Pia-5_11_4
- SDK MW+Nintendo+PiaClone-5_11_4
- SDK MW+Nintendo+PiaCommon-5_11_4
- SDK MW+Nintendo+PiaFramework-5_11_4
- SDK MW+Nintendo+PiaLan-5_11_4
- SDK MW+Nintendo+PiaLocal-5_11_4
- SDK MW+Nintendo+PiaNex-5_11_4
- SDK MW+Nintendo+PiaSession-5_11_4
- SDK MW+Nintendo+PiaSync-5_11_4
- SDK MW+Nintendo+PiaTransport-5_11_4
- SDK Private+Nintendo+nex::NexFacade::SetRelayServiceEnabled
- SDK Private+Nintendo+nn::pia::framework::InitializeLocalSetting::SetFixedChannelEnabledForRelease(bool)
- SDK Private+Nintendo+nn::pia::local::LdnNetworkSetting::SetFixedChannelEnabledForRelease(bool)